UNITS
CLASSES, INTERFACES, OBJECTS
TYPES
VARIABLES
CONSTANTS
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IDENTIFIERS

Class TNameTable

Unit

UTPFF_Aux

Declaration

type TNameTable = class(TObject)

Description

Class to hold the NameTable. The NameTable is some sort of encyclopedia in which Unreal stores the name and flags of every single object which is stored in a package or referenced by the package.

Fields

NameDescription
Count number of entries in the NameTable
ObjectFlags array to store the flags of each object in the NameTable
ObjectName array to hold the name of each object in the NameTable
Offset offset of the NameTable inside the package

Methods

Overview

constructor Create( Size : integer; FOffset : longint );

Description

constructor Create( Size : integer; FOffset : longint );

constructor, initialises all the arrays and copies the offset

Properties

None.


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