class JTDXWheel expands JSDXWheel;

//Skinning
#exec TEXTURE IMPORT NAME=WheelHIIITDXSk01 FILE=SKINS\WheelHIIITDXSk01.bmp GROUP=Skins LODSET=2
#exec TEXTURE IMPORT NAME=WheelHIIITDXSk02 FILE=SKINS\WheelHIIITDXSk02.bmp GROUP=Skins LODSET=2

defaultproperties
{
	MultiSkins(1)=WheelHIIITDXSk01
	MultiSkins(2)=WheelHIIITDXSk02
}
