class HPlasmaFireFX expands LPlasmaFireFX;

#exec TEXTURE IMPORT NAME=HPlasmaFireFX FILE=Effects\HPlasmaFireFX.bmp GROUP=Effects FLAGS=2

defaultproperties
{
	Texture=HPlasmaFireFX
	DrawScale=0.625000
	ScaleGlow=1.500000
	LifeSpan=0.400000
	SpriteProjForward=10.000000
}