Build Log
  

Build started: Project: d3d10drv, Configuration: Unreal Tournament Debug|Win32

Command Lines
  
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Tournament Debug\RSP00010C29442208.rsp" with contents
[
/OUT:"D:\d3d10drv\\_work\Unreal Tournament Debug\d3d10drv.dll" /INCREMENTAL /DLL /MANIFEST /MANIFESTFILE:"Unreal Tournament Debug\d3d10drv.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\d3d10drv\_work\Unreal Tournament Debug\d3d10drv.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE /NXCOMPAT /MACHINE:X86 d3d10.lib d3dx10.lib dxgi.lib ../games/UnrealTournament/engine/lib/engine.lib ../games/UnrealTournament/core/lib/core.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Unreal Tournament Debug\d3d.obj"

".\Unreal Tournament Debug\d3d10drv.obj"

".\Unreal Tournament Debug\texconversion.obj"

".\Unreal Tournament Debug\res.res"

".\Unreal Tournament Debug\d3d10drv.dll.embed.manifest.res"
]
Creating command line "link.exe @"d:\d3d10drv\d3d10drv\Unreal Tournament Debug\RSP00010C29442208.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Tournament Debug\RSP00010D29442208.rsp" with contents
[
/out:".\Unreal Tournament Debug\d3d10drv.dll.embed.manifest" /notify_update /manifest

".\Unreal Tournament Debug\d3d10drv.dll.intermediate.manifest"
]
Creating command line "mt.exe @"d:\d3d10drv\d3d10drv\Unreal Tournament Debug\RSP00010D29442208.rsp" /nologo"
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Tournament Debug\BAT00010E29442208.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Unreal Tournament Debug\mt.dep"
]
Creating command line """d:\d3d10drv\d3d10drv\Unreal Tournament Debug\BAT00010E29442208.bat"""
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Tournament Debug\BAT00010F29442208.bat" with contents
[
@echo off

copy "d:\d3d10drv\d3d10drv\*.fx" "D:\Steam\steamapps\common\unreal tournament\system"

copy "d:\d3d10drv\d3d10drv\*.fxh" "D:\Steam\steamapps\common\unreal tournament\system"

copy "d:\d3d10drv\_work\Unreal Tournament Debug\d3d10drv.dll " "D:\Steam\steamapps\common\unreal tournament\system"



mkdir "D:\d3d10drv\\packages\UnrealTournament"

copy "d:\d3d10drv\d3d10drv\*.fx" "D:\d3d10drv\\packages\UnrealTournament"

copy "d:\d3d10drv\d3d10drv\*.fxh" "D:\d3d10drv\\packages\UnrealTournament"

copy "d:\d3d10drv\d3d10drv\\d3d10drv.int" "D:\d3d10drv\\packages\UnrealTournament"

copy "d:\d3d10drv\_work\Unreal Tournament Debug\d3d10drv.dll"  "D:\d3d10drv\\packages\UnrealTournament"



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."

exit 1

:VCEnd
]
Creating command line """d:\d3d10drv\d3d10drv\Unreal Tournament Debug\BAT00010F29442208.bat"""
Output Window
  
Linking...
   Creating library D:\d3d10drv\\_work\Unreal Tournament Debug\d3d10drv.lib and object D:\d3d10drv\\_work\Unreal Tournament Debug\d3d10drv.exp
Embedding manifest...
Performing Post-Build Event...
d:\d3d10drv\d3d10drv\unreal.fx
        1 file(s) copied.
d:\d3d10drv\d3d10drv\unreal.fxh
        1 file(s) copied.
        1 file(s) copied.
A subdirectory or file D:\d3d10drv\\packages\UnrealTournament already exists.
d:\d3d10drv\d3d10drv\unreal.fx
        1 file(s) copied.
d:\d3d10drv\d3d10drv\unreal.fxh
        1 file(s) copied.
        1 file(s) copied.
        1 file(s) copied.
Results
  
Build log was saved at "file://d:\d3d10drv\d3d10drv\Unreal Tournament Debug\BuildLog.htm"
d3d10drv - 0 error(s), 0 warning(s)