UD3D10RenderDevice Member List

This is the complete list of members for UD3D10RenderDevice, including all inherited members.

ClearZ(FSceneNode *Frame)UD3D10RenderDevice
D3DOptions (defined in UD3D10RenderDevice)UD3D10RenderDevice [private]
debugs(char *s)UD3D10RenderDevice [static]
Draw2DLine(FSceneNode *Frame, FPlane Color, DWORD LineFlags, FVector P1, FVector P2)UD3D10RenderDevice
Draw2DPoint(FSceneNode *Frame, FPlane Color, DWORD LineFlags, FLOAT X1, FLOAT Y1, FLOAT X2, FLOAT Y2, FLOAT Z)UD3D10RenderDevice
DrawComplexSurface(FSceneNode *Frame, FSurfaceInfo &Surface, FSurfaceFacet &Facet)UD3D10RenderDevice
DrawGouraudPolygon(FSceneNode *Frame, FTextureInfo &Info, FTransTexture **Pts, int NumPts, DWORD PolyFlags, FSpanBuffer *Span)UD3D10RenderDevice
DrawTile(FSceneNode *Frame, FTextureInfo &Info, FLOAT X, FLOAT Y, FLOAT XL, FLOAT YL, FLOAT U, FLOAT V, FLOAT UL, FLOAT VL, class FSpanBuffer *Span, FLOAT Z, FPlane Color, FPlane Fog, DWORD PolyFlags)UD3D10RenderDevice
EndFlash()UD3D10RenderDevice
Exec(const TCHAR *Cmd, FOutputDevice &Ar)UD3D10RenderDevice
Exit()UD3D10RenderDevice
Flush(UBOOL AllowPrecache)UD3D10RenderDevice
getOption(TCHAR *name, int defaultVal, bool isBool)UD3D10RenderDevice
GetStats(TCHAR *Result)UD3D10RenderDevice
Init(UViewport *InViewport, INT NewX, INT NewY, INT NewColorBytes, UBOOL Fullscreen)UD3D10RenderDevice
Lock(FPlane FlashScale, FPlane FlashFog, FPlane ScreenClear, DWORD RenderLockFlags, BYTE *HitData, INT *HitSize)UD3D10RenderDevice
optionsUD3D10RenderDevice [private]
PopHit(INT Count, UBOOL bForce)UD3D10RenderDevice
precacheUD3D10RenderDevice
PrecacheTexture(FTextureInfo &Info, DWORD PolyFlags)UD3D10RenderDevice
PushHit(const BYTE *Data, INT Count)UD3D10RenderDevice
ReadPixels(FColor *Pixels)UD3D10RenderDevice
SetRes(INT NewX, INT NewY, INT NewColorBytes, UBOOL Fullscreen)UD3D10RenderDevice
SetSceneNode(FSceneNode *Frame)UD3D10RenderDevice
StaticConstructor()UD3D10RenderDevice
Unlock(UBOOL Blit)UD3D10RenderDevice


Generated on Thu Jun 25 18:07:40 2009 for D3D10DRV by  doxygen 1.5.9