D:/d3d10drv/d3d10drv/unreal.fx File Reference
#include "unreal.fxh"
|
Defines |
#define | PF_Transient PF_Highlighted |
Functions |
GS_INPUT | VS (VS_INPUT input) |
void | GS (triangle GS_INPUT input[3], inout TriangleStream< PS_INPUT > triStream) |
PS_OUTPUT | PS (PS_INPUT input) |
PS_INPUT_SIMPLE | VS_final (VS_INPUT_SIMPLE input) |
float4 | directCopy (float2 coords, Texture2DMS< float4, SAMPLES > tex) |
float4 | blurredCopy (float2 coords, Texture2DMS< float4, SAMPLES > tex) |
PS_OUTPUT_SIMPLE | PS_final (PS_INPUT_SIMPLE input) |
Detailed Description
FX file for Unreal engine Direct3D 10 renderer. Marijn Kentie 2009