This driver was downloaded from 
http://forums.beyondunreal.com/showthread.php?t=161177

utglr Version: 3.1




Posted by G-Lite:
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If anyone is still around here... 
I managed to compile Chris Dohnal's OpenGLDrv for Linux.

I unfortunatly had to disable SSE support, UT for linux is compiled with and older version of gcc that doesn't support it, so I had to stick to that.

Besides that, I disabled some debugging code, which probably won't concern any of you. Basically all the problems Chris describes at the bottom of his page: http://cwdohnal.home.mindspring.com/utglr/

You can find it here: http://g-lite.kochen.nl/misc/OpenGLDrv.so

For reference, my OpenGLDrv section looks like this:
(You can find a description for these also at Chris' settings page)
-------------------



[OpenGLDrv.OpenGLRenderDevice]
UseGammaExtension=True
UseModulatedGamma=True
MinDepthBits=16
ShareLists=False
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseTrilinear=True
AlwaysMipmap=False
AutoGenerateMipmaps=False
NoFiltering=False
MaxAnisotropy=8
UseS3TC=True
NoMaskedS3TC=False
Use16BitTextures=False
UseBGRATextures=True
LODBias=0.000000
UseTNT=False
TexDXT1ToDXT3=False
UseMultiTexture=True
UsePrecache=True
MaxTMUnits=0
UsePalette=True
UseAlphaPalette=True
MaskedTextureHack=True
GammaOffset=0.500000
GammaCorrectScreenshots=True
GammaOffsetRed=0.000000
GammaOffsetGreen=0.000000
GammaOffsetBlue=0.000000
OneXBlending=False
RequestHighResolutionZ=True
RefreshRate=0
SwapInterval=1
FrameRateLimit=0
UseAA=True
NumAASamples=4
AAFilterHint=0
UseZTrick=False
MaxLogUOverV=8
MaxLogVOverU=8
MinLogTextureSize=0
MaxLogTextureSize=8
UseCVA=False
UseMultidrawArrays=True
BufferClippedActorTris=True
BufferTileQuads=False
UseSSE=True
UseVertexProgram=False
UseTexIdPool=True
UseTexPool=True
DynamicTexIdRecycleLevel=100
DetailTextures=True
UseDetailAlpha=True
DetailClipping=True
DetailMax=2
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
