
 ATH Server Actor PaCK 2 v4
	author : Mike 'ATHoS' NiGHTViSiON mkldhz@hotmail.com
		june 2004

	!! FOR UT CTF SERVER ONLY !!

/*******************************************/

ServerActors=ath204.ath

[ath204.athconfig]
bteambalancer=True
bfairteam=True
brandombootmap=True
bantispam=True
bendmess=True
brmess=True
Mutators=BDBMapVote303.BDBMapVote,SLV2.StrangeMutator,SLV2.StrangeArena
bautobalance=False
badvertising=True
advertdelay=8
keyword=bteam
xwait=16
endmess[0]=good game all
endmess[1]=
endmess[2]=
endmess[3]=
rmdelay=4
rmess[0]=welcome to my server
rmess[1]=
rmess[2]=
rmess[3]=
rmess[4]=
rmess[5]=
rmess[6]=
rmess[7]=
BootMap=

/*******************************************/

// bantispam      => kick ppl who are spamming
// brandombootmap => boot your crashed server on a random map
// bteambalancer  => make ppl able to balance uneven teams during game
// bfairteam      => make team more fair at the end of the game
// bendmess       => display message at the end of the game
// brmess         => display message during game at rdelay rate...

Mutators     => if brandombootmap=True, those mutators will be loaded with the random map

bautobalance => if true, the server will automatically balance uneven teams.
badvertising => display "type 'keyword' to balance uneven teams"
advertdelay  => delay between each advertising in minutes ( minimum is set to 2 minutes )
keyword      => the word that ppl have to say to balance uneven teams.

NOTE :  - if bautobalance is set to true, badvertising & advertdelay & keyword are disabled / useless.

xwait        => if bfairteam=True, at the end of a game fairteam will wait "xwait" before make teams
		it let ppl see and note his score
		note : if mapvote is installed you should increase this value.	

endmess[]    => messages to display at the end

rmdelay      => delay between rmess
rmess[]      => messages displayed during game

BootMap      => DONT FILL THIS ! it will automatically setup, this is the map on which your server reboot
			
/*******************************************/

BUGs corrected from version 1 :

Fairteam : it made teams at begining of the game, and some ppl respawned in wrong base
Fairteam : it let some meshes of players when team were made.
Safemap : did loop when the server crashed two times

/*******************************************/

DELETED features : Safemap
ADDED features/actors : rbmap && antispam && athconfig && endmessage && rmess (v2)



