================================================================================
 = HTX - Unofficial HeZ UT extension - ASC Spring 2006
 = For UnrealTournament 99/Classic v436/440/451 Dedicated Servers.
 = by Daan Scheerens aka Defrost (d.scheerens@gmail.com)
 = Version 8.32
================================================================================

=============================================
 HOW TO INSTALL, UPGRADE FROM v828 TO v832 :
=============================================
 In order to run HUT832 you need to have HUT828 (the last official Hez UT version)
 installed on your server. If you don't have HUT828 installed, download it from
 www.unrealadmin.org, and upload it to your server. Make sure HUT828 is configured
 and shutdown your server.

 Now upload hut832.u to your servers system folder, but don't remove hut828! This
 file is used by HTX since it is an extension. Open your servers config file,
 UnrealTournament.ini (or whatever it's called), and goto the [Engine.GameEngine]
 section. Replace the line:
     ServerActors=hut828.hs_spawn
 with:
     ServerActors=hut832.htx_spawn
 and add the following line to your serverpackages:
     ServerPackages=hut832

 Once done your [Engine.GameEngine] should look like this:

 [Engine.GameEngine]
 ...
 ServerActors=hut832.htx_spawn
 ...
 ServerPackages=hut8cc
 ServerPackages=hut828
 ServerPackages=hut832
 ...

 If you want to keep your HUT configuration open hut_server.ini, and change
     [hut828.hr_config]
 to:
     [hut832.htx_config]
 so you won't have to reconfigure everything.

 Start your server and enjoy HeZ UT!

=========================================================
 HOW TO INSTALL, UPGRADE FROM v829 (OR HIGHER) TO v832 :
=========================================================
 Upload hut831.u to your server, and shut the UT server down. Open your server's
 configuration file and goto the [Engine.GameEngine] section and replace
     ServerActors=hut829.htx_spawn
 with:
     ServerActors=hut832.htx_spawn
 Also replace
     ServerPackages=hut829
 with:
     ServerPackages=hut832

 That's it for UnrealTournament.ini / Server.ini. Now open hut_server.ini and
 change
     [hut829.htx_config]
 to:
     [hut832.htx_config]

 Delete the old HUT829.u package, but remember HUT828.u is still needed. Now you
 are all set to start your server, thanks for using HeZ UT (and HTX)!

=================================
 EXTRA HUT_SERVER.INI SETTINGS :
=================================
 Some of the new functions added to HeZ UT can't be set ingame using the HeZ UT
 Remote Window. These have to be set manually in hut_server.ini. If you don't
 include them in this file, they will get a default value (listed below).

 Setting list:
   UseStatsServer      -  This tells HUT whether to load the statistics client
                          or not.
   StatsServer         -  IP Address of stats accumulator server.
   StatsServerHost     -  Hostname of stats accumulator server.
   StatsServerPort     -  TCP Port of stats accumulator server.
   EnableHUTWebServer  -  This option tells HUT if the Enhanced Query Server
                          should be loaded.
   KickIdleAdmins      -  If set to False, registered admins on your server won't
                          be kicked if they are idle.
   UseTeamColoredHUD   -  Display the chatbox HUD in your teams color.
   EnableAntiSpam      -  Enable spam detection.
   DisplayStatsTab     -  Display a player stats tab in the remote window when
                          the stats uplink has been enabled (UseStatsServer).

 Default settings:
   UseStatsServer      =  False
   StatsServer         =  80.247.228.230
   StatsServerHost     =  www.dehez.com
   StatsServerPort     =  80
   EnableHUTWebServer  =  False
   KickIdleAdmins      =  False
   UseTeamColoredHUD   =  True
   EnableAntiSpam      =  True
   DisplayStatsTab     =  True
 
======================
 NOTE ON STATISTICS :
======================
 Currently there is no active stats accumulator server running. In fact the
 default server (also used by HUT828) doesn't seem to be recording any stats.
 I'll start working on the Stats Accumulator Server software soon. However I may
 change the protocol, so it's best not write software based on the current
 protocol.

==========================
 CHANGELOG v831 to v832 :
==========================
 [ FIXED ] - Null pointer access voilation when a player leaves the game.
 [ FIXED ] - Wrong condition when checking for banned players, causing all
             players to be banned.
 [ ADDED ] - Option to display stats tab in the remote window. This requires an
             uplink with an HUTSS v1.10 server or higher.

==========================
 CHANGELOG v830 to v831 :
==========================
 [CHANGED] - New HeZ UT logo displayed if no level screenshot is available.
 [CHANGED] - Relaxed spam condition.
 [ ADDED ] - Option to disable anti-spam entirely.
 [CHANGED] - Translucent team colored MOTD window.
 [ ADDED ] - !quit/!exit command to quickly terminate Unreal Tournament.
 [ ADDED ] - !leave/!bye command to quickly disconnect from the server.
 [ FIXED ] - Team switch not working in some occasions.
 [ FIXED ] - Chatbox appearing very bright in spec mode with software rendering.
 [ FIXED ] - Players joining a paused game.

==========================
 CHANGELOG v829 to v830 :
==========================
 [ ADDED ] - Option to disable the buildin Enhanced Query Server.
 [ ADDED ] - Option to disable statistics client.
 [CHANGED] - Configurable statistics server, before a fixed server was used.
 [ ADDED ] - Configurable option to disable kicking idle admins.
 [ FIXED ] - ScoreBoardDelay now actually works.
 [ FIXED ] - SmartCTF score board not showing when game has ended.
 [ ADDED ] - Option to display a team colored chatbox.

==========================
 CHANGELOG v828 to v829 :
==========================
 [ ADDED ] - !team command, before only !t and !teams were available.
 [CHANGED] - Recent played maps are now clearly marked in red.
 [CHANGED] - Larger mapvote panel.
 [CHANGED] - Mutators are listed in columns in the gamevote panel.

===========
 CREDITS :
===========
 + Mickal 'ATHoS' DEHEZ (mike@hez-studios.net), developer of HeZ UT