My first post and my first released mutator! 
This was made specifically for Gauntlet Mode in Unreal 4 Ever. I am not sure it will work properly in other co-op gametypes. It also does not work for team deathmatch or similar modes (However I would like to add these abilities in the future). 

Description:
- When a player gets killed they become stunned and cannot move or shoot. If all players are stunned then the game ends in a loss. A stunned player can be revived by walking over to him/her. Healed players start off will 50 health and no weapons.

Other Features :
- When stunned, players move to the nearest path node (So other players can reach them easily).
- Stunned bots will call for help and other bots will respond. Bots will also attempt to heal a nearby bot that has just been stunned.
- Bots that have healed a player go freelance. 
- It isn't perfect, but bots now shoot at gateways (I don't think they did before).
- Bot retreat more often (but unfortunately still get killed pretty easily).

Issues Found So Far:
- The coding is inefficient and could be faster.
- Bots still get killed too often by Monsters.
- Bots still dodge back and forth while stunned.
- Need to implement code to deal with bots that get stuck (if they are the last ones remaining in the game).

Future Improvements:
- Options for what a healed player should start off with.
- Better AI for healing stunned teammates that will take bot attributes into account.
- Ability to play on team deathmatch games as well as other Player VS Monster game modes.

Thanks for any feedback and also to the community for helping to keep Unreal Tournament going!