================================================================
Title                   : QB-Keep
Version                 : 1.0
Release Date            : September 9, 2000
Filename                : Dm-QBKeep.unr
Author(s)               : Stan James, a.k.a. Creole Ned
Email Address           : cned@telus.net
Web Page                : http://www.quirkybastards.com/
Description             : Deathmatch
Other levels by author  : Ha ha!
Additional Credits to   : Longbranch, Dg3Nr8, Jackrabbit, F7 and Tick for helping test
                          out the map and especially to Q for actually including it with his
                          Gladiator mod, even though the bots suck. :)

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : QB-Keep
Single Player           : Botmatch
Cooperative             : Only if you promise not to shoot each other :)
Deathmatch              : 2 - 4 players suggested
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None that I know of.

--- Construction ---
Editor(s) used          : UnrealED 1.0 and 2.0
Base                    : None
Construction Time       : A few weeks, give or take

Installation
------------
Unzip the .unr file into your Unreal/maps/ directory and enjoy.

I *highly* recommend the UT Map Manager, created by Frank Davidsen. Check out UTMM at http://hermes.spaceports.com/~usouls.



Author's Notes
--------------
This is my first map and it was designed with the Gladiator mod in mind, hence it's fairly small, as it's intended for 1 on 1 play, although it works well with teams of two. As a first map, there are some things I'd do differently now. The biggest is the bot support. The design of the keep just doesn't suit bot play very well and my inexperience with UnrealEd made matters worse, as I wasn't familiar with the limitations of the bots.

The bots will still fight, but don't expect any brilliant maneuvers from them. :)


Copyright / Permissions
-----------------------
This level is copyright Stan James 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.