[Public]
;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)

[Errors]
NetOpen=Error opening file
NetWrite=Error writing to file
NetRefused=Server refused to send '%s'
NetClose=Error closing file
NetSize=File size mismatch
NetMove=Error moving file
NetInvalid=Received invalid file request
NoDownload=Package '%s' is not downloadable
DownloadFailed=Downloading package '%s' failed: %s
RequestDenied=Server requested file from pending level: Denied
ConnectionFailed=Connection failed
ChAllocate=Couldn't allocate channel
NetAlready=Already networking
NetListen=Listen failed: No linker context available
LoadEntry=Can't load Entry: %s
InvalidUrl=Invalid URL: %s
InvalidLink=Invalid Link: %s
FailedBrowse=Failed to enter %s: %s
Listen=Listen failed: %s
AbortToEntry=Failed; returning to Entry
ServerOpen=Servers can't open network URLs
ServerListen=Dedicated server can't listen: %s
Pending=Pending connect to '%s' failed; %s
LoadPlayerClass=Failed to load player class
ServerOutdated=Server's version is outdated
ClientOutdated=You need to upgrade to the latest patch version
RejectedByServer=Rejected by server

[Progress]
CancelledConnect=Cancelled Connect Attempt
RunningNet=%s: %s (%i players)
NetReceiving=Receiving '%s': %i/%i
NetReceiveOk=Successfully received '%s'
NetSend=Sending '%s'
NetSending=Sending '%s': %i/%i
Connecting=Connecting...
Listening=Listening for clients...
Loading=Loading
Saving=Saving
Paused=Paused by %s
ReceiveFile=Receiving '%s' (F10 Cancels)
ReceiveOptionalFile=Receiving optional file '%s' (Press F10 to Skip)
ReceiveSize=Size %iK, Complete %3.1f%%
ConnectingText=Connecting (F10 Cancels):
ConnectingURL=url://%s/%s

[Console]
ClassCaption=Tactical Ops Console
LoadingMessage=LOADING
SavingMessage=SAVING
ConnectingMessage=CONNECTING
PausedMessage=PAUSED
PrecachingMessage=PRECACHING
ChatChannel=(CHAT) 
TeamChannel=(TEAM) 

[General]
Upgrade=To enter this server, you need the latest free update to Tactical Ops available from this Web site:
UpgradeURL=http://www.tactical-ops.to
UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
Version=Version %i

[Menu]
HelpMessage=
MenuList=
LeftString=Left
RightString=Right
CenterString=Center
EnabledString=Enabled
DisabledString=Disabled
HelpMessage[1]="This menu has not yet been implemented."
YesString=yes
NoString=no

[Inventory]
PickupMessage=Snagged an item
M_Activated=" activated"
M_Selected=" selected"
M_Deactivated=" deactivated"
ItemArticle=a

[WarpZoneInfo]
OtherSideURL=

[GameInfo]
SwitchLevelMessage=Switching Levels
DefaultPlayerName=Player
LeftMessage=" left the game."
FailedSpawnMessage=Failed to spawn player actor
FailedPlaceMessage=Could not find starting spot (level might need a 'PlayerStart' actor)
NameChangedMessage=Name changed to 
EnteredMessage=" entered the game."
GameName="Game"
MaxedOutMessage=Server is already at capacity.
WrongPassword=The password you entered is incorrect.
NeedPassword=You need to enter a password to join this game.
FailedTeamMessage=Could not find team for player

[LevelInfo]
Title=Untitled

[Weapon]
MessageNoAmmo=" has no ammo."
PickupMessage=You got a weapon
DeathMessage=%o was killed by %k's %w.
ItemName=Weapon
DeathMessage[0]=%o was killed by %k's %w.
DeathMessage[1]=%o was killed by %k's %w.
DeathMessage[2]=%o was killed by %k's %w.
DeathMessage[3]=%o was killed by %k's %w.

[Counter]
CountMessage=Only %i more to go...
CompleteMessage=Completed!

[Ammo]
PickupMessage=You picked up some ammo.

[Pickup]
ExpireMessage=

[SpecialEvent]
DamageString=

[DamageType]
Name=killed
AltName=killed

[PlayerPawn]
QuickSaveString=Quick Saving
NoPauseMessage=Game is not pauseable
ViewingFrom=Now viewing from 
OwnCamera=own camera
FailedView=Failed to change view.
CantChangeNameMsg=You can't change your name during a global logged game.

[Pawn]
NameArticle=" a "

[Spectator]
MenuName=Spectator

[ServerCommandlet]
HelpCmd=server
HelpOneLiner=Network game server
HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]...
HelpWebLink=http://unreal.epicgames.com/servertips.htm
HelpParm[0]=Log
HelpDesc[0]=Specify the log file to generate
HelpParm[1]=AllAdmin
HelpDesc[1]=Give all players admin privelages

[CheckSumCommandlet]
HelpCmd=checksum
HelpOneLiner=Calculate package checksum for stat logging
HelpUsage=checksum packagename.u
HelpParm[0]=Filename
HelpDesc[0]=Filename to calculate checksum
