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Title                        : SH-Morpheus
Original Author (CTF Version): Dave Ewing
Author (SH Version)          : Gareth 'WelshDragon' Krantz
Email Address                : gareth_krantz@hotmail.com
Description                  : A Scavenger Hunt version of Dave Ewing's 'DM-Morpheus'.
Main Thanx to                : Brian 'Dr Schwa' Kelly, the helpful people at #unrealEd.
Additional Credits to        : Dave Ewing (for a great map), People at Epic Games, Paul 'Red Dwarf' 
			       Taylor (whom I ripped the format of this Readme.txt off!),
			       anyone who gives this game mod a chance!
Notes:
The level structure and textures are exactly the same as DM-Morpheus, the only changes I made were to add 
two base zones for scoring and of course add the SH flags.Im pretty inept at unrealED, 99.9% credit goes to 
Dave Ewing and Brian Kelly, I just plugged a few bits to get Brian's mod to work on Dave's map.


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--- Play Information ---
Game                         : Scavenger Hunt
Level Name                   : SH-Morpheus
Single Player                : Hmmn not really, bots play pretty crap, they tend to fight each other too much.
MultiPlayer		     : Yes
Ideal Player Number          : 2-6
 
SCAVENGER HUNT IN LOW GRAVITY
Ummn, besides the bots not playing too well, the sniper rifle lies in one of the bases, whereas the other team
 has a plasma rifle in their base. This could potentially give one team an advantage. I dont have enough 
resources yet to playtest this. 



Permissions
-----------------------

Do not commercially exploit this level. Authors may extend and improve this level, but let me know, incase I 
find enough time in the future myself :-)


