UnrealEd Readme File generated by UEd Readme Tool ued@catapultic.com | |
General Information | |
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Title | HotelHell |
Release Date | 29.05.2000 |
Filename | DM-HotelHell.unr |
Author | Sven Hinrichs |
SvenHinni@aol.com | |
Other Maps by Sven Hinrichs | -- |
Play Information | |
Game Type | UT: Deathmatch |
Level Name | DM-HotelHell |
Single Player | No |
Cooperative | No |
Deathmatch | Yes |
Dark Match | No |
Bots supported | Yes |
Difficulty Settings | No |
New Graphics/Sounds | mypack.utx |
Known Bugs | 1. Bot-Support is given, but does not work perfectly. 2.The Heli flies partially with the front through the walls from the building. |
Construction Details | |
Editor(s) Used | UnrealEd ,PSuite |
Base | none |
Construction Time | 4 Weeks |
Notes | |
This is an Urban-style Map with a big Hotel(36 levels), there is no lift, only stairs and a helicopter to reach the rooftop. This Level is great for Campers or Snipers.I play this Level usually with 3 friends in LAN. You must have Infiltration 2.75, because on the rooftop I added the Robar-Rifle ( this is the only Weapon which can hit from the roof to ground. | |
Installation Instructions | |
Unzip all *.utx fils in your Textures directory Unzip DM-HotelHell.unr in your Maps directory | |
Copyright Information and Permissions | |
This level is copyright 2000 by the author of this map.
Authors may use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without the author's explicit permission. This includes posting the file on ftp.cdrom.com, who have a tendency to do so, or any other major ftp that bundles CD-ROMs out of what they carry. You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. |