UnrealEd Readme File generated by UEd Readme Tool
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General Information
Title HotelHell
Release Date 29.05.2000
Filename DM-HotelHell.unr
Author Sven Hinrichs
E-mail SvenHinni@aol.com
Other Maps by Sven Hinrichs --
Play Information
Game Type UT: Deathmatch
Level Name DM-HotelHell
Single Player No
Cooperative No
Deathmatch Yes
Dark Match No
Bots supported Yes
Difficulty Settings No
New Graphics/Sounds mypack.utx
Known Bugs 1. Bot-Support is given, but does not work perfectly. 2.The Heli flies partially with the front through the walls from the building.
Construction Details
Editor(s) Used UnrealEd ,PSuite
Base none
Construction Time 4 Weeks
Notes
This is an Urban-style Map with a big Hotel(36 levels), there is no lift, only stairs and a helicopter to reach the rooftop. This Level is great for Campers or Snipers.I play this Level usually with 3 friends in LAN. You must have Infiltration 2.75, because on the rooftop I added the Robar-Rifle ( this is the only Weapon which can hit from the roof to ground.
Installation Instructions
Unzip all *.utx fils in your Textures directory Unzip DM-HotelHell.unr in your Maps directory
Copyright Information and Permissions
This level is copyright 2000 by the author of this map.

Authors may use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without the author's explicit permission. This includes posting the file on ftp.cdrom.com, who have a tendency to do so, or any other major ftp that bundles CD-ROMs out of what they carry.

You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
SvenHinni@aol.com
http://--
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