Finished added distancewievtrigger.Added alternate paths for teams, Playerstarts in the cybrosys are turned off after about 2.5 minutes some porthole in the walls form cft-Darji 16 (by same author as cybrosis)since cybrosis didnt have those to let bot see in c,, lowered some stuff to make better wiev and let bot see more .Playerstarts are teambased -half ,exactly the half that are red are blue in next deck .Teams are 0 (default)(and red) and 1 (blue) Bug = playerstarts could not be turned off a second time or turned on..Last edits making some brushes to last order.  Now 18/7-10.Due visual corruption in 1 deck I cut the work in half.No time for testing.Looks fine.Edit this map if you wish and make a big teambased map.10 bots finished this map to 980 in 1 hour 55 min without problems- this is the only test showing the map didnt crash.Last change the 2 number replaced by 3.   --------------------------------------------------------------------------------------IT'S 2 decks with dm cybrosis-rooms between.Read the earlier readme                                        ----------------------
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