Help for NOP stats pages

If you want to get more information about a certain player, simply click at his name.

Missing your name here? Can't find a friend in this list? Search for a player in the database by using the search-box and button at the bottom of the tables.

Position: the position of the player in the ranking tables. If a player is not ranked, it's most likely because he didn't play enough (he needs to play a minimum number of games, time and get a minimum amount of frags to be in the rankings). If you've played enough and you're still not in the ranks, you might be banned, ask the admin of the server.

Name: obviously, the player's name.

Score: the player's score. It's a calculation based upon 3 values. It includes who was killed (strong or weak), how many were killed (per time and game) plus efficiency.

Frags: the number of people killed by the player. Suicides don't count against you.

Deaths: represents how often a player was killed by other players.

Suicides: shows how often a player killed himself. World kills (falling, crushing, lava) are also suicides.

Rank: simple calculation: Rank = Frags - (Deaths + Suicides)

Skill: everyone starts at skill 1000 and cannot drop below that. It's a cumulative value: for every kill, your own skill is raised by a 200th of the killed player. If you've been killed, your skill will be lowered by a 200th of your own skill.

Efficiency: another simple calculation: Efficiency = (Frags * 100) / (Deaths + Suicides)

FPH: frags per hour.

FPG: frags per game.

Games: the number of games played by the player.

Games/Won: the number of games played followed by the number of won games.

Duels: the number of duels (tourneys) played.

Duels/Won: the number of duels (touneys) played followed by the number of won duels.

Teamplays: the number of teamgames played.

Teamfrags: represents how often someone killed his own team-mates when playing teamgames.

Time: the total playing time of the player in hours/minutes.

Ping: average ping of the player.

CTF Gets: how many times a player took the enemy flag.

CTF Captures: how many times a player brought the enemy flag to his own base.

CTF Returns: how many times a player brought his own flag back.

CTF Games: the number of CTF games played.

CTF Points: (Captures * 10 + Returns * 8 + Pickups * 5) / Number of CTF Games

Weapons: every colored square represents a weapon of the game. The more left it is placed, the more often a player killed other people with it. Missing squares indicate that a player did not use the weapon at all. Hold the mouse over the squares to get info about what color represents which weapon.

Loc: Is the location (server name or country) where the player's played the last time. This value depends on what the admins set for their servers.

Last: Is the time the player was last seen.