UTFontConfig version 200 (2007/10/10)

http://ks.dnsalias.org/modules/d3downloads/index.php?page=singlefile&cid=10&lid=23

Description
C'est un Mutator qui peut en rglant le ct serveur, de spcifier la police utilise par le client.

Pour cellier de int est un distributeur a ferm, nous avons une distribution sur ce site.



La description extrait suivant de HP.

UTFontConfig

Description

Selon le rglage du ct serveur, UTFontConfig est Mutator de modifier les paramtres de police des participants de jeux.
(Il s'agit de la Mutator  utiliser sur le ct serveur. Copiez UTIntl Si vous voulez changer la police sur le ct client)

Installation de UTFontConfig

UTFontConfig est un logiciel libre.
Et ce logiciel est ABSOLUMENT AUCUNE GARANTIE.
L'auteur ne prend aucune responsabilit eu lieu  la suite de l'utilisation, aussi dommage de toute nature. S'il vous plat utiliser  vos risques et prils de l'utilisateur.
Re-diffusion, en ce qui concerne la reproduction, afin de permettre la condition que vous ne modifiez pas l'archive que vous distribuez sur ce site.

Environnement d'exploitation

Unreal Tournament la version 432 ou ultrieure est ncessaire.

Installation

Je vais d'abord tlcharger le package de UTFontConfig.
La version UTFontConfig 200 (2007/10/10)

Ensuite, le fichier tlcharg, copiez-le dans le rpertoire du mme nom dans l'UT, les fichiers dans le rpertoire qui ont t dploys.
L'installation est termine.
Cependant, le rglage est ncessaire avant utilisation.

Pour plus d'informations sur la configuration UTFontConfig

Tout d'abord, vous devez avoir les polices  utiliser dans le UTFontConfig.
Vous pouvez utiliser les polices qui sont inclus dans les packages de langues UTIntl, veuillez convertir les polices TrueType dans UnrealEd.
(S'il vous plat se rfrer  la page de UTIntl Pour les polices qui peuvent tre utiliss dans UT)

Ensuite, dans le rpertoire systme de UT, je vais crer un fichier UTFontConfig.ini configuration.
Pour UTFontConfig-200, les lments de rglage sont comme suit.

[UTFontConfig200.UTFCMutator]
J'utilise StartupMessage = "font" Sazanami gothique ". "
Indique le message qui sera affich lorsque le joueur a particip.
bForceConfig = False
Joueur, mme si vous utilisez les paramtres de police de la non-standard, indique s'il faut forcer la configuration ct serveur.
(Pour tre vrai = force, ce n'est pas faux = Force)
GameFont [0] = SazanamiGothic8.SazanamiGothic8
GameFont [1] = SazanamiGothic8.SazanamiGothic8
GameFont [2] = SazanamiGothic10.SazanamiGothic10
GameFont [3] = SazanamiGothic10.SazanamiGothic10
GameFont [4] = SazanamiGothic12.SazanamiGothic12
GameFont [5] = SazanamiGothic14.SazanamiGothic14
GameFont [6] = SazanamiGothic16.SazanamiGothic16
GameFont [7] = SazanamiGothic18.SazanamiGothic18
GameFont [8] = SazanamiGothic18.SazanamiGothic18
GameFont [9] = SazanamiGothic18.SazanamiGothic18
Indique la police  utiliser. (Il est prcis la mme manire que le UTIntl)

Si vous utilisez le japonais, s'il vous plat enregistrer rgl sur cordon de caractres Unicode.

Ensuite, ServerPackages de UnrealTournament.ini, je vais ajouter la police et UTFontConfig.
Si vous utilisez le UTFontConfig.ini ci-dessus, rglez comme suit.
ServerPackages = UTFontConfig200
ServerPackages = SazanamiGothic8
ServerPackages = SazanamiGothic10
ServerPackages = SazanamiGothic12
ServerPackages = SazanamiGothic14
ServerPackages = SazanamiGothic16
ServerPackages = SazanamiGothic18

En outre, les grandes polices de taille de fichier, disponible pour tlchargement par comprim redirection.
(S'il vous plat se rfrer aux autres sites pour comprim de redirection)

Ce rglage est termin.
Pour utiliser le UTFontConfig, s'il vous plat dmarrer le serveur en ajoutant la police Config pour Mutator.

--
Copyright (C) int.

Description
By the setting on the server, you can specify the font Mutator is used by the client is available.

For int's storeroom from which the distribution is closed, we have a distribution on this site.

Please click "Show detail" a more detailed explanation of this software.



A description of the following excerpt from HP.

UTFontConfig

Description

Depending on the configuration of the server-side, UTFontConfig is Mutator to change the font settings for the game participant.
(Please use this UTIntl If you want to change the font that is used on the server side Mutator. On the client side)

Installing UTFontConfig

UTFontConfig is free software.
And this software is ABSOLUTELY NO WARRANTY.
The author is not liable to occur as a result of using, or damage of any kind. Please use at your own risk of the user.
Redistribution, with respect to reprint, I allowed on the condition that you do not make any changes to the archive that is distributed on this site.

Operating environment

I Unreal Tournament version 432 or later is required.

Installation

First, I download the package UTFontConfig.
UTFontConfig version 200 (2007/10/10)

Next, I copied to a directory with the same name of the UT, the file in the directory where you extracted the files that you downloaded and deployed.
It is at least the installation is complete.
However, you will need to be set before you can use it.

For information about setting UTFontConfig

First, you need to prepare the font used in the UTFontConfig.
Do you want to use the fonts that are included with the language packages UTIntl, please convert the TrueType fonts in UnrealEd.
(Please refer to the page with the font UTIntl are available in UT)

System directory to UT, then create a configuration file UTFontConfig.ini.
For UTFontConfig-200, settings are as follows.

[UTFontConfig200.UTFCMutator]
I use Gothic "ripples StartUpMessage =" font ". '
Specifies the message that is displayed when a player has participated.
bForceConfig = False
Players even if you are using a non-standard font setting, specify whether to force a server-side configuration.
(Force True =, it does not enforce False =)
GameFont [0] = SazanamiGothic8.SazanamiGothic8
GameFont [1] = SazanamiGothic8.SazanamiGothic8
GameFont [2] = SazanamiGothic10.SazanamiGothic10
GameFont [3] = SazanamiGothic10.SazanamiGothic10
GameFont [4] = SazanamiGothic12.SazanamiGothic12
GameFont [5] = SazanamiGothic14.SazanamiGothic14
GameFont [6] = SazanamiGothic16.SazanamiGothic16
GameFont [7] = SazanamiGothic18.SazanamiGothic18
GameFont [8] = SazanamiGothic18.SazanamiGothic18
GameFont [9] = SazanamiGothic18.SazanamiGothic18
Specifies the font to use. (For specification procedure is the same as UTIntl)

If you use the Japanese language, please save Unicode character code set to Always.

Then, ServerPackages of UnrealTournament.ini, and I want to add a font UTFontConfig.
When using the UTFontConfig.ini above, we set up as follows.
ServerPackages = UTFontConfig200
ServerPackages = SazanamiGothic8
ServerPackages = SazanamiGothic10
ServerPackages = SazanamiGothic12
ServerPackages = SazanamiGothic14
ServerPackages = SazanamiGothic16
ServerPackages = SazanamiGothic18

Also, the font file size is large, please be available for download by Compressed Redirect.
(For Compressed Redirect, please refer to other sites)

It is set in the more complete.
To use UTFontConfig, please start the server by adding the Font Config to Mutator.

