global stats v6 by Dr.Doof

The following gamestyles are supported:

- Capture The Flag
- DeathMatch
- Domination
- MonsterHunt
- Team DeathMatch

Requirements:

These global statistics are using ACE to sort the players, this is done because some players use the same name, so ACE is used to make the player unique.
For download or information regarding ACE go here: http://www.unrealadmin.org/forums/forumdisplay.php?f=177

Installation:

1. Upload the globalstats.u to your system folder (overwriting existing file if prompted)

2. Add the your server ini file in section [Engine.GameEngine] (of not existing):

ServerActors=globalstats.globalstats_SA

3. Save changes and reboot server.



DON'T ADD THE PACKAGE TO SERVERPACKAGES!!



The mod will gather all stats runtime and add them to the global database.
No stats will be recorded to your server.

the statistics can be viewed at : http://www.liandricorp.net



Scoring is calculated as the following:

DeathMatch & Team DeathMatch scoring system:

action:		Points:
Bot kill 	1
Player kill 	5
Suicide		-2
Death by bot	-1
Headshot	+1

Capture The Flag scoring system:

action:		Points:
Bot kill 	1
Player kill 	3
Suicide		-2
Death by bot	-1
Headshot	+1
Capture		+20
Carrier Kill	+5

Domination scoring system:

action:		Points:
Bot kill 	1
Player kill 	5
Suicide		-2
Death by bot	-1
Headshot	+1
Controlling	+1 per second per control point

MonsterHunt scoring system:
Death 		 	-50
Suicide 		-100
Damage done to monsters	+5% of damage done
Boss kill		+100


Changelog:
v6:
- Fixed CTF score calculation

v5:
- Rebuild prior version into one build
- Added support for MonsterHunt (and MonsterHunt2Gold)
- Added support for EUTSource DM,TDM and CTF

v4:
- Added support for Team DeathMatch gamestyle
- Added support for Domination gamestyle

v3:
- Fixed CTF capture detection
- Added fix to exclude server admin cheat play

v2:
- Added Capture the Flag gamestyle

v1:
- Initial release
- Supporting DeathMatch gamestyle


