Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Release\RSP00002114002164.rsp" with contents
[
/Ox /Oi /GL /I "../games/Unreal/engine/inc" /I "../games/Unreal/core/inc" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "D3D10DRV_EXPORTS" /D "UNREAL" /D "NDEBUG" /D "_REALLY_WANT_DEBUG" /D "_WINDLL" /D "_UNICODE" /D "UNICODE" /GF /FD /EHsc /MD /Zp4 /GS- /Gy /arch:SSE2 /fp:fast /Zc:wchar_t- /GR- /Fo"Unreal Release\\" /Fd"Unreal Release\vc90.pdb" /W3 /c /TP .\texconversion.cpp
.\d3d10drv.cpp
.\d3d.cpp
]
Creating command line "cl.exe @"d:\d3d10drv\d3d10drv\Unreal Release\RSP00002114002164.rsp" /nologo /errorReport:prompt"
Creating command line "rc.exe /d "_UNICODE" /d "UNICODE" /fo"Unreal Release/res.res" .\res.rc"
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Release\RSP00002214002164.rsp" with contents
[
/OUT:"D:\d3d10drv\\_work\Unreal Release\d3d10drv.dll" /INCREMENTAL:NO /DLL /MANIFEST /MANIFESTFILE:"Unreal Release\d3d10drv.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /DYNAMICBASE /NXCOMPAT /MACHINE:X86 d3d10.lib d3dx10.lib dxgi.lib ../games/Unreal/engine/lib/engine.lib ../games/Unreal/core/lib/core.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
".\Unreal Release\d3d.obj"
".\Unreal Release\d3d10drv.obj"
".\Unreal Release\texconversion.obj"
".\Unreal Release\res.res"
]
Creating command line "link.exe @"d:\d3d10drv\d3d10drv\Unreal Release\RSP00002214002164.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Release\RSP00002314002164.rsp" with contents
[
/outputresource:"..\_work\Unreal Release\d3d10drv.dll;#2" /manifest
".\Unreal Release\d3d10drv.dll.intermediate.manifest"
]
Creating command line "mt.exe @"d:\d3d10drv\d3d10drv\Unreal Release\RSP00002314002164.rsp" /nologo"
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Release\BAT00002414002164.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Unreal Release\mt.dep"
]
Creating command line """d:\d3d10drv\d3d10drv\Unreal Release\BAT00002414002164.bat"""
Creating temporary file "d:\d3d10drv\d3d10drv\Unreal Release\BAT00002514002164.bat" with contents
[
@echo off
copy "d:\d3d10drv\d3d10drv\*.fx" "d:\unreal\\system"
copy "d:\d3d10drv\d3d10drv\*.fxh" "d:\unreal\\system"
copy "d:\d3d10drv\_work\Unreal Release\d3d10drv.dll " "d:\unreal\\system"
mkdir "D:\d3d10drv\\packages\Unreal"
copy "d:\d3d10drv\d3d10drv\*.fx" "D:\d3d10drv\\packages\Unreal"
copy "d:\d3d10drv\d3d10drv\*.fxh" "D:\d3d10drv\\packages\Unreal"
copy "d:\d3d10drv\d3d10drv\\d3d10drv.int" "D:\d3d10drv\\packages\Unreal"
copy "d:\d3d10drv\_work\Unreal Release\d3d10drv.dll" "D:\d3d10drv\\packages\Unreal"
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."
exit 1
:VCEnd
]
Creating command line """d:\d3d10drv\d3d10drv\Unreal Release\BAT00002514002164.bat"""
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