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GS_INPUT Struct Reference
List of all members.
Public Attributes
float4
pos
: SV_POSITION
float4
color
: COLOR0
float4
fog
: COLOR1
float2
tex
[NUM_TEXTURE_PASSES]: TEXCOORD0
uint
flags
: BLENDINDICES
float4
origPos
: POSITION
The documentation for this struct was generated from the following file:
D:/d3d10drv/d3d10drv/
unreal.fxh
Generated on Sat Oct 3 02:21:32 2009 for D3D10DRV by
1.6.1