, including all inherited members.
cacheTexture(DWORD64 id, TextureMetaData &metadata, ID3D10Texture2D *tex, int extraIndex=-1) (defined in D3D) | D3D | [static] |
clear(D3D::Vec4 &clearColor) | D3D | [static] |
clearDepth() | D3D | [static] |
commit() | D3D | [private, static] |
createRenderTargetViews() | D3D | [private, static] |
createTexture(D3D10_TEXTURE2D_DESC &desc, D3D10_SUBRESOURCE_DATA &data) | D3D | [static] |
deleteTexture(DWORD64 id) | D3D | [static] |
DUMMY_NUM_EXTRA_EXTERNAL_TEXTURES enum value (defined in D3D) | D3D | |
DUMMY_NUM_PASSES enum value (defined in D3D) | D3D | |
EXTRA_TEX_BUMP enum value (defined in D3D) | D3D | |
EXTRA_TEX_DETAIL enum value (defined in D3D) | D3D | |
EXTRA_TEX_HEIGHT enum value (defined in D3D) | D3D | |
extraTextures (defined in D3D) | D3D | [static] |
ExtraTextures enum name | D3D | |
findAALevel() | D3D | [private, static] |
flash(bool enable, D3D::Vec4 &color) | D3D | [static] |
flush() | D3D | [static] |
fog(float dist, D3D::Vec4 *color) | D3D | [static] |
getModes() | D3D | [static] |
getScreenshot(D3D::Vec4_byte *buf) | D3D | [static] |
getTextureMetaData(DWORD64 id) | D3D | [static] |
getVertex() | D3D | [static] |
indexQuad() | D3D | [static] |
indexTriangleFan(int num) | D3D | [static] |
init(HWND hwnd, D3D::Options &createOptions) | D3D | [static] |
loadFileTexture(wchar_t *fileName, ID3D10Texture2D **tex, D3DX10_IMAGE_LOAD_INFO *loadInfo) | D3D | [static] |
map(bool clear) | D3D | [static] |
newFrame() | D3D | [static] |
PASS_BUMP enum value (defined in D3D) | D3D | |
PASS_DETAIL enum value (defined in D3D) | D3D | |
PASS_DIFFUSE enum value (defined in D3D) | D3D | |
PASS_FOG enum value (defined in D3D) | D3D | |
PASS_HEIGHT enum value (defined in D3D) | D3D | |
PASS_LIGHT enum value (defined in D3D) | D3D | |
PASS_MACRO enum value (defined in D3D) | D3D | |
present() | D3D | [static] |
PROJ_COMPENSATE_Z_NEAR enum value (defined in D3D) | D3D | |
PROJ_NORMAL enum value (defined in D3D) | D3D | |
PROJ_Z_ONLY enum value (defined in D3D) | D3D | |
ProjectionMode enum name | D3D | |
render() | D3D | [static] |
resize(int X, int Y, bool fullScreen) | D3D | [static] |
setBrightness(float brightness) | D3D | [static] |
setFlags(int flags, int d3dflags) | D3D | [static] |
setProjection(float aspect, float XoverZ) | D3D | [static] |
setProjectionMode(D3D::ProjectionMode mode) (defined in D3D) | D3D | [static] |
setTexture(D3D::TexturePass pass, DWORD64 id, int extraIndex=-1) | D3D | [static] |
setViewPort(int X, int Y, int left, int top) | D3D | [static] |
switchToPass(int index) | D3D | [private, static] |
textureIsCached(DWORD64 id) | D3D | [static] |
TexturePass enum name | D3D | |
uninit() | D3D | [static] |
updateMip(DWORD64 id, int mipNum, D3D10_SUBRESOURCE_DATA &data) | D3D | [static] |