D3D Member List
This is the complete list of members for
D3D, including all inherited members.
cacheTexture(DWORD64 id, TextureMetaData &metadata, ID3D10Texture2D *tex) (defined in D3D) | D3D | [static] |
clear() | D3D | [static] |
clearDepth() | D3D | [static] |
commit() | D3D | [private, static] |
createRenderTargetViews() | D3D | [private, static] |
createTexture(D3D10_TEXTURE2D_DESC &desc, D3D10_SUBRESOURCE_DATA &data) | D3D | [static] |
deleteTexture(DWORD64 id) | D3D | [static] |
DUMMY_NUM_PASSES enum value (defined in D3D) | D3D | |
findAALevel() | D3D | [private, static] |
flash(bool enable, D3D::Vec4 &color) | D3D | [static] |
flush() | D3D | [static] |
getModes() | D3D | [static] |
getScreenshot(D3D::Vec4_byte *buf) | D3D | [static] |
getTextureMetaData(DWORD64 id) | D3D | [static] |
getVertex() | D3D | [static] |
indexQuad() | D3D | [static] |
indexTriangleFan(int num) | D3D | [static] |
init(HWND hwnd, D3D::Options &createOptions) | D3D | [static] |
map(bool clear) | D3D | [static] |
newFrame() | D3D | [static] |
PASS_DETAIL enum value (defined in D3D) | D3D | |
PASS_DIFFUSE enum value (defined in D3D) | D3D | |
PASS_FOG enum value (defined in D3D) | D3D | |
PASS_LIGHT enum value (defined in D3D) | D3D | |
PASS_MACRO enum value (defined in D3D) | D3D | |
present() | D3D | [static] |
render() | D3D | [static] |
resize(int X, int Y, bool fullScreen) | D3D | [static] |
setBrightness(float brightness) | D3D | [static] |
setFlags(int flags) | D3D | [static] |
setProjection(float aspect, float XoverZ) | D3D | [static] |
setProjectionOnOff(bool on) (defined in D3D) | D3D | [static] |
setTexture(D3D::TexturePass pass, DWORD64 id) | D3D | [static] |
setViewPort(int X, int Y, int left, int top) | D3D | [static] |
textureIsCached(DWORD64 id) | D3D | [static] |
TexturePass enum name | D3D | |
uninit() | D3D | [static] |
updateMip(DWORD64 id, int mipNum, D3D10_SUBRESOURCE_DATA &data) | D3D | [static] |